Video game designer Yoshiaki Koizumi explained his conversation with Zelda creator Shigeru Miyamoto about the N64 classic:
“I talked with Miyamoto-san about how we should make The Legend of Zelda for the Nintendo 64 system, and he asked, ‘How about making it so that Link will not show up?’,” Yoshiaki Koizumi remembers. “He wanted to make it a first-person game.”
Koizumi was working on the Link model at the time and was rather attached to the beloved character. Ultimately, the Nintendo team decided to abandon the first-person format because it wasn’t visually interesting enough.